National Award 2016

Last Date of Submission: 30th September, 2016

Please click here to submit your app

National Mobile Application Award 2016 is organized by the ICT Division of Ministry of Post & Telecommunication in Bangladesh in collaboration with World Summit Mobile Award, Bangladesh and supported by Google Developer Group. NMA Award 2014 is an initiative to select and promote the Bangladeshi best in mobile content and innovative applications. It aims to make the benefits of the new Information Society accessible and meaningful for all humanity, and in particular, to raise public awareness and give deserved public recognition to the highest quality mobile application based initiative. The submissions are evaluated by National Grand Jury, who select the 8 winners.  The winners are invited to the Digital World 2015 to showcase their innovation. Being nominated for the National Mobile App Award means that your product is the best in the country in one of our 8 categories.

Submit you app for National Mobile App Award today.

 National Mobile App Award 2014 is organized by ICT Division, Ministry of Posts, Telecommunications and Information Technology.
All winner from this National Contest will be nominated for World Summit Award 2015 to take part in the WSA-mobile global contest.


Evaluation Criteria
The evaluation criteria are tied to the concept of excellence in content and creativity. The notion of excellence includes the notion of innovation in terms of applications. The criteria of the National Mobile Application Award 2016 are technical in terms of content solutions and of creative uses of mobile technologies. There are five criteria considered by the Jury. The averaged sum of these five criteria is calculated as the technical score and used for ranking in the evaluation process.
– Quality of content and comprehensiveness
– Ease of use on the small screen: navigation and orientation
– Quality of design: aesthetic value of graphics / music or sounds
– Range of functionalities
– Technical quality: performance, craftsmanship, stability

Rules & Conditions:

  • The “National Mobile Application Award 2016 and World Summit Mobile Bangladesh Local Competition” is open to any company, organisation or individual in the mobile application and mobile content industry.
  • Submissions for the WSA 2016 can contain mobile applications, sms based products, mobile games and interactive mobile productions.There is no limitation regarding the platforms or channels the projects work with.
  • Submissions for the WSA 2016 can contain mobile applications, sms based products, mobile games and interactive mobile productions.There is no limitation regarding the platforms or channels the projects work with.
  • Submissions must be made in one of the 8 categories
  • The projects, products, or applications must be fully functional and operational at the time of submission and must be accessible via the internet whether it is designed for fixed line, broadband or mobile use.
  • National Mobile Application Award 2014 or WSA Winning project can not be submitted twice.
  • Android, IOS, Windows, BlackBerry, J2ME mobile/table/iPad platforms the projects work with.
  • All entries have to be real products. No drafts, demonstrations or unfinished projects can be accepted.
  • By submitting a project to the National Mobile App Award, producers provide the ICT Division with the exploitation rights for the submitted videos, pictures and other content for non-commercial use for the promotion of the nominated product, presented in print, broad-cast and any other forms of media, as well as for events.
  • All submitted products must have been completed after Jan. 1, 2015.
  • The producer must own the copyright of all pictures, sounds, contents etc. related to the production of his mobile app or game.
  • A product can only be submitted for one category. In case of multiple submissions by the same organisation, company or team, each product requires a separate registration.
  • None of the materials submitted will be returned. One copy/version of each product submitted will be kept in the National Mobile App Award archive. No commercial use of this archive will be made.
  • Incomplete submissions and those not following the National Mobile App Award guidelines will be withdrawn from the  selection process without notice. There is no way of challenging such a decision legally.
  • Submitting a mobile application/game to the evaluation and selection process does by no means entitle a producer to any benefits. There is no way of challenging this decision legally.
  • Submission is free of charge.
  • The National Mobile Application Award Bangladesh & World Summit Mobile Award Bangladesh Organizers have the right to reject submission / entry without providing any further reason. The  organizers cannot be held liable for accepting of submissions or their contents and rights.
  • The jury has the right to switch a submission from one category to another, if the category chosen by the producer is recognised as not suitable. A category switch is the result of a decision by jury members.


BCBusiness & Commerce :Supporting m-Business processes and commercial transactions, including real-time travel bookings; creating new business in m-Commerce; offering customers convenient services and supporting SMBs in the marketplace; using mobile phones for buying, selling and banking, as well as for servicing customers and for collaborating with business partners.

GPGovernment & Participation: Delivering mobile services in public administrations to individuals, businesses and organisations, in order to improve access to services; fostering quality and efficiency of information exchange and citizen centric transactions; strengthening the participation of individuals and groups.

LELearning & Education: Serving the needs of learners to acquire knowledge and skills via mobile phone in a quickly changing world; transforming educational institutions through mobile learning resources; creating active m-Learning communities and solutions for corporate training, as well as life-long learning.

ELEntertainment & Lifestyle: Sports, games, music, fashion and fun: supplying mobile entertainment products and services; entertaining the user with a range of innovative games by taking advantage of the properties of small, wearable devices; supporting interactive entertainment and fun; mobile content, services and accessories to enhance and excite the quality of life.

TCTourism & Culture: Bringing cultural heritage to mobile platforms; demonstrating valuable cultural assets clearly and informatively, using state-of-the-art mobile technology; providing guides to the diversity of cultures, sites and objects, and all in a multilingual package. Enabling travellers to find attractions, to be informed and enlightened, to enjoy safe travel and have access to up2date travel information; enhancing intermodal use of public transport, supporting orientation in cities and countryside, allowing the hotel industry to address customers, providing new perspectives on the space around us; using maps and navigation-based contents.

MEMedia & News: Reporting the news using the mobile phone, crowd sourcing, citizen journalism, covering natural disasters, public campaigning, multimedia news, mobile media aggregation and search services; new forms of mobile video and m-TV, movies and current affairs.

EHEnvironment & Health: Content and services to encourage sustainable models of living; smart use of mobile media to promote green energy; new mobile approaches to monitoring and reducing pollution; mobile portals and social media applications to encourage climate controls and holistic environment-friendly habits; client-centred models of health care, where stakeholders collaborate; mobile technologies to deliver health care and to meet the needs of citizens, patients, healthcare professionals and providers; epidemic and pandemic alert services; wellness and behavioural education.

IEInclusion & Empowerment: Measures to support integration within the global information society; bringing least developed regions and groups of society into the mobile information society; reducing the “digital divide” between technology-empowered and technology-excluded communities, such as groups in rural areas, women, senior citizens, disabled citizens and children; bridging society through mobile contents and applications; empowering citizens and stakeholders in public services.

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